AI Insights · Timothy · October 2024
Top 5 iOS Sports Games in Spain Q3 2024: Performance Overview
Explore the download, revenue, and active user trends of the top sports games on iOS in Spain during Q3 2024, with insights from Sensor Tower.
In the third quarter of 2024, the sports gaming category on iOS in Spain demonstrated varied performance metrics, with notable trends in downloads, revenue, and weekly active users across the top five sports games, as reported by Sensor Tower.
EA SPORTS FC™ Mobile Soccer from Electronic Arts observed a fluctuating revenue trend, starting at approximately $31K and reaching a low of around $11.8K, before closing the quarter at $24.4K. Downloads exhibited a declining trend mid-quarter, dipping to 3.4K, but later rebounded to 7.6K by the end of September. Weekly active users started strong at about 127.5K, with a notable dip to 89.9K, before recovering to 109.3K.
Top Eleven Be a Soccer Manager by Nordeus saw revenue peaking mid-quarter at $13.4K before settling to $10.4K. Downloads peaked at 2.8K in late August, followed by a significant drop to 621 by the end of the quarter. Active users remained relatively stable, fluctuating around the 8K to 10K mark throughout the quarter.
LALIGA FANTASY: Soccer Manager, published by the Liga Nacional de Fútbol Profesional, experienced a significant increase in revenue in early August, peaking at $18.5K, before tapering off to $6.1K by the end of September. Downloads saw a remarkable rise, reaching a peak of 124.7K, while weekly active users showed a consistent upward trajectory, culminating in over 527K.
eFootball™ from KONAMI witnessed variable revenue patterns, with a high of $12.2K in early July and a close of $8.7K. Downloads were modest and generally decreasing, ending the quarter at 976. Active users rose slightly from 21.1K to 29.3K in mid-September before stabilizing around 28K.
F1 Clash - Official 2024 Game by Hutch Games Ltd showcased steady revenue, peaking at $10.5K at the end of September. Downloads were highest in early August at 1.7K, with a decline to 522 by the quarter's end. Weekly active users started at 10.8K and saw a slight decline to 8.5K.
For further insights and detailed analysis, visit Sensor Tower, where more comprehensive data on app performance is available.